Baldur's Gate: Descent into Avernus Chapter 2 - Elturel has fallen - SoundPack

USD 20.00

Step into a world where every scene is sonically painted with Syrinscape's D&D ambient music, enhancing your journey with every note.

The Baldur's Gate: Descent into Avernus - Chapter 2 SoundPack gives you the complete audio solution when playing chapter 2 of the DUNGEONS & DRAGONS® adventure Baldur's Gate: Descent into Avernus. All the preparation is done for you and every sound you'll need is right at your fingertips. Immerse your players in the rich and horrible cursed city of Elturel, a place of horror and suffering, full of dangerous foes, deadly locations, high tension, and rich NPC interactions.

Is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I'm not running this particular DUNGEONS & DRAGONS adventure?

Of course! The Baldur's Gate: Descent into Avernus - Chapter 2 brings to life:
* a city buckling under the scourge of a devil horde
* bearded devils
* ghasts
* ghouls
* zombies
* a grand alabaster castle under attack by devils
* hell hounds
* mummies
* a mausoleum
* a not so silent cemetery
* minotaur skeletons
* an ossuary
* will-o'-wisps
* spined devils
* Syrinscape's epic battle music specifically crafted for the D&D RPG
* and much much more


Did you know Syrinscape can be used alongside physical props to create a fully immersive sensory experience for your players, combining sight and sound?

Once purchased or unlocked with a subscription, this content will appear in the Web Player at app.syrinscape.com and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

TM & ©2019 Wizards of the Coast LLC.



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SoundSet Specifics

Moods

Arrival in Elturel
Bearded devil fight
Race to the high hall
Collapsed building
Bulezaus fight
Ghast fight
Ghoul fight
Merregon fight
Zombie fight
Torm’s bridge
Bridge fight
Runes activated
Outside the High Hall

Elements

Avernus rock music
Black hole humm!
Battle at the gate
Sounds of abandonment
Deep sounds of abandonment
Avernus electric licks
Bones
Avernus electric drone
There be magic runes constant
Windy dunes
Winds with a whistle
Earthquake sweeteners
Rocks
Crumbling building
Earthquake rumble small
Distant storms
Steam releases
Creaking rigging
Creaking floorboards
Creaking beams
Crumbling building
Cracking and snapping wood
Hades ambience fire
Roaring fire
Panicking people
There be magic
Barbed devil
Spined devil
Armor foley
Sword swooshes
Crossbow attack
Axe and shield
Zombie bites
Zombie bumps
Zombies
Ghast attack
Ghast
Ghouls
Ghoul cries
Merregon
Bulezau
Screams
Runes activated
Lulu
Black orb
Swords clash whoosh
Taking damage
Red Charlotte sword fighter
Barbarian sword fighters
Spell fighting
Official D&D
Plane shift arrival
Bulezau
Zombies
Ghast
Ghoul cries
Merregon
Magic runes
Screams
Barbed devil
Spined devil
Spout of hellfire
Collasped building
Wall collapse
DIA metal stabs
Lulu
Imp flys away
Taking damage
Let's move!!!
Gargauth the shield

SoundSet

dia High Hall

Moods

Outside the High Hall
Hell hounds & merregon fight
Bandits & devils fight
Abishai & cultist fight
Hall of heroes
Mausoleum & vaults
Devil fight
Mummy fight
Unknown hero
Main crypts
Escape tunnel

Elements

Avernus electric drone
Avernus electric licks
Avernus rock music
Black hole humm!
Battle at the gate
Avernus male choir
Avernus female choir
Black orb
Windy dunes
Winds with a whistle
Panicking people
Roaring fire
Hades ambience fire
Steam releases
Distant storms
Earthquake rumble small
Crumbling building
Rocks
Earthquake sweeteners
Hell hounds
Hell hound roars
Armor foley
Sword swooshes
Crossbow attack
Axe and shield
Merregon
Spined devil
Barbed devil
Continual flame spell
Squeeky gate
Light wind and rattling windows
Thoms pipe organ
Footsteps hard floor
Torch on wall
Mummy bites
Mummy growl
Mummy noises
Tiamat's treasure
Scared Eltruelians
Quiet chatting
Water fountain
Distant devils
Swords clash whoosh
Spell fighting
Barbarian sword fighters
Red Charlotte sword fighter
Taking damage
Abishai
Official D&D
Abishai
Mummy growl
Spined devil
Hellhound
DIA metal stabs
Large church door
Avernus electric licks
Lever pull
Healing of Thor
Secret stone door
Play organ correctly
Play organ badly
Open sarcophagus
Found treasure music
Treasure in chest
Taking damage
Gargauth the shield
Let's move!!!

Moods

Exploring the cemetery
Minotaur skeleton fight
Spector & shadow fight
Chapel of light
Chapel of mourning
Vestment chamber & quarters
Mezzoloth fight giant scorpions & dretches
Gideon Lightward fight
Undead pit
Ossuary
Vault of ascendance
Minotaur battle

Elements

Avernus electric drone
Avernus electric licks
Avernus rock music
Cragmaw bones
Black hole humm!
Battle at the gate
Earthquake sweeteners
Rocks
Crumbling building
Earthquake Rumble small
Distant storms
Steam releases
Hades Ambience Fire
Roaring Fire
Panicking people
Winds with a whistle
Windy dunes
Black orb
Armor foley
Crossbow attack
Axe and shield
Fire
Minotaur skeleton
Specter hiss
Shadow breaths (close)
Shadow growls
Undead attacks
Chairs and tables
Minotaur skeleton growl
Walking on glass
Footsteps hard floor
Avernus male choir
Avernus female choir
Scorpion movement
Scorpion hissing
Scorpion noises
Claws tearing flesh
Punch up
Skeleton bones
Low Drone
Zombie shuffling intermittent
Zombie talk
Drips
Washing pool
Underwater waves
Demon portal
Splashes
Lulu
Ravengard mumbling
Swords clash whoosh
Barbarian sword fighters
Red Charlotte sword fighter
Spell fighting
Taking damage
Dretch
Mezzoloth
Official D&D
DIA metal stabs
Window breaking
Weapon materialize
Minotaur skeleton growl
Radiant energy
Shadow growls
Pillar destroyed
Reading books
Gideon encounter in quarters
Encounter after battle
Ask about Ravengard
Not convinced
Convinced
Mezzoloth help
Goodbye
Go
Yes
No
I can do that
I can't do that
I don't understand
Lulu
Taking damage
Gargauth the shield
Let's move!!!

Moods

Returning to the cathedral
Collapsed building
Zombie fight
Ghast fight
Back at the high hall
Performing the prayer
Will-o'-wisps fight
Ravengard's story
Climb down
Fly down
Avernus war
Spined devil fight

Elements

Bassline tension
Avernus electric licks
Avernus rock music
Sounds of abandonment
Bones
Avernus electric drone
Battle at the gate
Distant devils
Thoms pipe organ
Avernus female choir
Avernus male choir
Light wind and rattling windows
Squeeky gate
Continual flame spell
Rocks
Crumbling building
Earthquake rumble small
Hades ambience fire
Lulu
Ravengard mumbling
Black orb
Panicking people
Roaring fire
Steam releases
Distant storms
Creaking floorboards
Crumbling building
Earthquake sweeteners
Creaking rigging
Cracking and snapping wood
Crumbling building
Creaking beams
Winds with a whistle
Windy dunes
Zombies
Sword swooshes
Axe and shield
Crossbow attack
Armor foley
Zombie bumps
Zombie bites
Ghast attack
Ghast
Screams
Windchimes
Will-o-wisps
Wings
Spined devil
Dragging chains
Large chains
Impacts
Thunder from the heavens
Hissing
Thunder
Deep words
Chimes
Barbed devil
Large chains
Falling star
Swords clash whoosh
Spell fighting
Taking damage
Barbarian sword fighters
Red Charlotte sword fighter
Official D&D
Lulu
Collapse
DIA metal stab
Large church door
Treasure in chest
Found treasure music
Taking damage
Gargauth the shield

Credits

dia Arrival in Elturel

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"child-s-scream-7" by "j-zazvurek"
"child-s-scream-4" by "j-zazvurek"
"child-s-scream-5" by "j-zazvurek"
"child-s-scream-8" by "j-zazvurek"
"child-s-scream-1" by "j-zazvurek"
"child-s-scream-3" by "j-zazvurek"
"child-s-scream-6" by "j-zazvurek"
"rbh-rope-swishes-01" by "rhumphries"

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

LN OS zzz sounds created by Barry Doublet for Syrinscape
Rocks sounds created by Barry Doublet for Syrinscape
Old flute – Composed by Barry Doublet for Syrinscape
Black Orb Effect – Created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Building collapse sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Tail Whip sounds created by Barry Doublet for Syrinscape
wood cracking lightly sounds created by Barry Doublet for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes
Cragmaw drums sounds created by Barry Doublet
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Wall collapse sounds created by Barry Doublet for Syrinscape
Spout of hellfire sound created by Barry Doublet for Syrinscape
Imp flies away sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
wood cracking heavily sounds created by Barry Doublet for Syrinscape
Thuds created by Barry Doublet for Syrinscape
Bulezau sounds created by Barry Doublet for Syrinscape
Plane shift arrival sounds created by Barry Doublet for Syrinscape
Ghast bites sounds created by Barry Doublet for Syrinscape
wood snapping sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Black hole humm!” composed and performed by Barry Doublet for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“Take em down (part 1-3”) – composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Garauth the shield” – composed by Barry Doublet for Syrinscape
“Color pad “- Composed by Barry Doublet for Syrinscape
“Damaged rings pad” – composed by Barry Doublet for Syrinscape
“Random movement” – composed by Barry Doublet for Syrinscape
“Delirious state” – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2019

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia High Hall

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rbh-rope-swishes-01" by "rhumphries"
"traktori-vipu-vanha-lever-sounds-of-an-old-tractor-e-g" by "YleArkisto"
"Squeeky Gate" of "250388_lostphosphene__Squeek-gate.wav" by "lostphosphene"

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Rocks sounds created by Barry Doublet for Syrinscape
Scratching sounds created by Barry Doublet for Syrinscape
Black Orb Effect sounds created by Barry Doublet for Syrinscape
Hellhounds sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Barry Doublet for Syrinscape
Whispering head sounds created by Benjamin Loomes for Syrinscape
Coughing sick Beggars sounds created by Barry Doublet for Syrinscape
CK Hallway step sounds created by Chris Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Thors pipe organ sounds created by Barry Doublet for Syrinscape
Hellhound sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Avernus female choir created by Barry Doublet for Syrinscape
Ettercap Claw sounds created by Barry Doublet for Syrinscape
ABISHAI sound preformed and created by Barry Doublet for Syrinscape
Windchime sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Scared Eltruelans sounds created by Barry Doublet for Syrinscape
Bulezau sounds created by Barry Doublet for Syrinscape
Destroy Statue sounds created by Barry Doublet for Syrinscape
Ghast bites sounds created by Barry Doublet for Syrinscape
Large church door sounds created by Barry Doublet for Syrinscape
Avernus male choir sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Black hole humm!” composed and performed by Barry Doublet for Syrinscape
“Avernus electric music” – composed and performed by Benjamin Loomes for Syrinscape
“Take em down (part 1-3”) – composed and performed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Toccata” by Johann Sebastian Bach – Created by Barry Doublet for Syrinscape
“Garauth the shield” – composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Grand cemetery

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them:

LN OS zzz sounds created by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Tindalos Hound Growls performed by Mollie Loomes for Syrinscape
CK Hallway steps sounds created by Chris Koerding for Syrinscape
Scorpion Screech sounds created by Chris Koerding for Syrinscape
Shadow voices created by Benjamin Loomes for Syrinscape
Barbarian sword fighters – Created by Charlotte & Barry Doublet for Syrinscape
Clack sounds created by Barry Doublet for Syrinscape
Demon portal sounds created by Barry Doublet for Syrinscape
Avernus male choir sounds created by Barry Doublet for Syrinscape
Ravengard mumble sounds created by Barry Doublet for Syrinscape
Black Orb Effect sounds created by Barry Doublet for Syrinscape
Being Punched sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes of Syrinscape
Gideon Lightward sounds created by Barry Doublet for Syrinscape
Wall collapse sounds created by Barry Doublet for Syrinscape
Cragmaw drums created by Barry Doublet for Syrinscape
Mezzoloth performed & edited by Barry Doublet for Syrinscape
Weapon materialize sounds created by Barry Doublet for Syrinscape
"DnD Spector" performed by Dawson of Wizards of the Coast
Sword damage sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Barbarian sword fighters sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Avernus female choir sounds created by Barry Doublet for Syrinscape
Garauth the shield sounds performed and created by Barry Doublet for Syrinscape
Flick through books sounds created by Barry Doublet for Syrinscape
Being Punched Lower sounds created by Barry Doublet for Syrinscape

AND

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Avernus electric music” – Composed and performed by Benjamin Loomes for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
“Black hole humm!” composed and performed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Garauth the shield” – Composed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” – composed and performed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

dia Escaping the siege

This SoundSet was imagined, compiled, designed, created, mixed and finished by Barry Doublet of syrinscape.com, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rbh-rope-swishes-01" by "rhumphries"
"Squeeky Gate" of "250388_lostphosphene__Squeek-gate.wav" by "lostphosphene"
"child-s-scream-3" by "j-zazvurek"
"cloth-flaps" by "Sauron974"
"child-s-scream-7" by "j-zazvurek"
"child-s-scream-4" by "j-zazvurek"
"child-s-scream-5" by "j-zazvurek"
child-s-scream-8" by "j-zazvurek"
"fireplace" by "leosalom"
"child-s-scream-1" by "j-zazvurek"
"child-s-scream-6" by "j-zazvurek"

Key: "sample name" by "username". Find user freesound accounts under http://www.freesound.org/people/[username]

LN OS zzz sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Falling star sounds created by Barry Doublet for Syrinscape
Ravengard mumbles sounds created by Barry Doublet for Syrinscape
Rocks sounds created by Barry Doublet for Syrinscape
Black Orb Effect sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Continual flame spell sounds created by Barry Doublet for Syrinscape
Thors pipe organ sounds created by Barry Doublet for Syrinscape
Building collapse sounds created by Barry Doublet for Syrinscape
Avernus female choir sounds created by Barry Doublet for Syrinscape
Ettercap Claw sounds created by Barry Doublet for Syrinscape
Bassline tension sounds created by Barry Doublet for Syrinscape
Large chains sounds created by Barry Doublet for Syrinscape
Will-o-wisps sounds created by Chris Koerding for Syrinscape
Cragmaw drums created by Barry Doublet
wood cracking heavily sounds created by Barry Doublet for Syrinscape
Windchimes sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
wood snapping sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Avernus male choir sounds created by Barry Doublet for Syrinscape
Clack sounds created by Barry Doublet
wood cracking lightly sounds created by Barry Doublet for Syrinscape
Ghast bite sounds created by Barry Doublet for Syrinscape
Large church door sounds created by Barry Doublet for Syrinscape

AND

"Longwords" created by Benjamin Loomes and Paulstretch for Syrinscape

All weapons recorded and mastered by Benjamin Loomes at syrinscape.com

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Avernus electric music” – Composed and performed by Benjamin Loomes for Syrinscape
“Old flute” – Composed by Barry Doublet for Syrinscape
"DIA Metal stabs" composed and performed by Elden Loomes for Syrinscape
“Color pad” – Composed by Barry Doublet for Syrinscape
"Rock in hell" composed and performed by Barry Doublet for Syrinscape
“Garauth the shield” – Composed by Barry Doublet for Syrinscape
“Take em down (part 1-3)” – composed and performed by Barry Doublet for Syrinscape
“Battle at the Gate (part 1-8)” – composed and performed by Barry Doublet for Syrinscape
“Damaged rings pad” – Composed by Barry Doublet for Syrinscape
“Random movement” – Composed by Barry Doublet for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2020

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2020 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

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