Benjamin Loomes
Composer, singer, sound designer, lifelong gamer, and inventor of Syrinscape. Benjamin knows exactly how much dramatic thunder a d20 deserves.
“Steampunk Chase”
Composed by Benjamin Loomes
Official Pathfinder audio
Bring the Age of Lost Omens to life with official Pathfinder music, ambience, creatures, spells, hazards, and cinematic effects—fantastic rich sound, minimum sound prep.
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Running an Adventure Path? Syrinscape follows your story scene by scene. Simply open the module, click the Mood in Syrinscape that matches where you are up to, and play.
Adventure-ready sound
Syrinscape’s official Pathfinder SoundPacks are organised to follow published adventures step by step. When your party enters a new location or the story changes direction, simply click the matching Mood in Syrinscape and bring that exact scene to life with ambience and music.
Then direct the action live. Spring the trap. Let the monster announce itself with a roar. Trigger a spell (OneShot) on the caster’s turn, add rain or lava to a scene, or bring a Golarion NPC to life with our professionally recorded vocals.
Open the official SoundPack made for the Pathfinder adventure you are running.
Each Mood clearly corresponds to the adventure, so the right sound is waiting as the heroes move from scene to scene.
Stay focused on your players, but also trigger creatures, spells, hazards, discoveries, and story events exactly when they happen.
Make Golarion felt
Golarion can be many things: gulls circling over Sandpoint, a fearful crowd in Korvosa, rain slapping on giant leaves in the Mwangi jungle, black-powder thunder in the Mana Wastes, or a deeply unwelcome sound beneath an Otari floorboard.
Stories in Golarion move between heroic fantasy, horror, intrigue, rebellion, magical academia, weird science, ancient empires, and places no sensible adventurer would enter without a ten-foot pole and several backup characters.
Your players may not consciously identify the specifics of every layer of sound you are creating with Syrinscape. But they will know deep inside that this place could only be Golarion.
Stay with your players
You already have encounters to run, rules to remember, NPCs to inhabit, and heroes determined to investigate the one door you did not prepare. You don't need to be a composer and playlist wrangler too.
You deal with the players' choices. Syrinscape keeps pace with the consequences.
Official Pathfinder sound
Syrinscape is an official Pathfinder licensee. Our team builds audio around Pathfinder’s published stories, locations, creatures, cultures, and the astonishingly specific ways adventurers get into trouble all over Golarion.
Every environment, score, monster, spell, and dramatic cue is designed for the tale it belongs to. The haunted depths of the Abomination Vaults should not sound like the Magaambya. A Korvosan riot should not sound like a Sandpoint festival. Alkenstar absolutely requires that distinctive tinge of black powder.
Entirely imaginary reviews, written with affection by Syrinscape. No Iconics were bribed with hero points (much).
Made by humans
Syrinscape employs professional composers, sound designers, performers, and artists. No generative AI is used for our music, sound design, or art.
Our music is written for a table where people must still hear one another. It supports discovery, danger, triumph, tragedy, and the occasional catastrophically failed check without forcing every scene into the same musical shape.
Composer, singer, sound designer, lifelong gamer, and inventor of Syrinscape. Benjamin knows exactly how much dramatic thunder a d20 deserves.
“Steampunk Chase”
Composed by Benjamin Loomes
Composer for roleplaying games since 2006, Andreas has helped bring Kingmaker, Strength of Thousands, and Curse of the Crimson Throne to vivid musical life.
“Osibu Theme”
Composed by Andreas Petersen
Barry’s extraordinary ear lets him pull apart, understand, and rebuild musical worlds—then surround them with creatures, weather, magic, and glorious danger.
“Clashing of Swords”
Composed by Barry Doublet
Kyle brings more than 30 years of video game composing experience to Syrinscape, including work on blockbuster franchises such as Call of Duty, God of War, and Dragon Ball Z.
“Rushing into Battle”
Composed by Kyle Johnson
Built for the table
Playlists can provide inexpensive background music, and for some tables that is enough. Syrinscape is for GMs who want sound to follow choices, checks, discoveries, and consequences.
| A music playlist | Syrinscape |
|---|---|
| Gives you tracks to search and organise | Gives you scenes organised around the Adventure Path |
| Plays a fixed sequence | Responds when the party changes the story |
| May wander unpredictably between moods | Keeps the tone appropriate to the scene |
| Usually supplies music alone | Layers music, ambience, creatures, spells, hazards, and events |
| Leaves transitions to the GM | Moves to the next prepared scene with one click |
Each Mood is built from separate Elements: music, weather, wildlife, crowds, machinery, magic, movement, distant events, and more. These layers vary naturally instead of returning in the same obvious pattern every few minutes.
Keep Sandpoint’s coastal ambience running as goblin-induced panic explodes onto the usually peaceful streets. Add more rain and a bit of distant tropic thunder to the Mwangi canopy. Quiet the tavern when that suspicious looking Nagaji enters. Transform a stone paved temple courtyard into battlefield by adding drums and sword clashes without losing the sense of place.
Syrinscape is not simply something that plays behind your game. It is an instrument you play with your game.
Official Adventure Path audio
From the first goblin song in Sandpoint to the lightless depths below Otari, the revolution in Kintargo, or the magical halls of the Magaambya, Syrinscape has official Pathfinder audio ready for stories old and new.
Questions from behind the screen
No. Choose a prepared Mood and press play. Music and ambience are already combined. Deeper controls are there when you want them, but you do not need to build a mix before the session.
Official Adventure Path SoundPacks reduce searching during play. Follow the story, select the matching Mood, and trigger special effects only when you want them. Your attention stays on the heroes—and whatever improbable plan they have just announced.
Yes. Use the downloadable Fantasy Player for local and offline play, or use Nova or the Web Player to share audio directly with remote players. They listen in a browser without needing a Syrinscape account of their own.
Import a ready-made campaign into your Fantasy Player, Web Player, or Online Player. Each campaign adds the SoundSets for that adventure to one handy, organised list and puts them in story order.
Choose your adventure:
Click a link, sign in if needed, and add the campaign to your Campaign Manager. Importing organises your SoundSets; it does not unlock content you do not own. Official Pathfinder content is included with either a Pathfinder subscription or SuperSyrin, and individually purchased SoundSets work too.
No. Published adventures give you the easiest scene-by-scene experience, but Syrinscape also includes a vast fantasy library for homebrew Golarion games—or any world your table invents.
No. Syrinscape’s Pathfinder content is made by professional composers, sound designers, performers, and artists. We do not use generative AI for our music, sound design, or art.
Yes. Use each sound design as prepared, switch Elements on or off, adjust their levels, combine sounds from elsewhere, and save your own version for the table.
Absolutely. Nova, the Web Player, and the downloadable Fantasy Player include a rich library of free sounds you can play without logging in or creating an account.
Start with SuperSyrin to explore every genre, game system, SoundSet, and creation tool. Your first month is $6.50, then $12.99 per month. If you mainly play Pathfinder and general fantasy, the focused Pathfinder subscription works out to $8.50 per month and is charged at $17 every two months.
No. SuperSyrin is charged monthly. Cancel before the second charge if you decide Syrinscape is not right for your table.
Ready when you are
You have prepared the paths ahead, the people your heroes might meet, the secrets they might uncover, and several excellent consequences they will almost certainly trigger. Let Syrinscape make Golarion feel alive.
Open the book. Click the Mood. Let the dice decide what happens next.
Your first month of SuperSyrin is 50% off. Then $12.99/month. Cancel before the second charge if it is not for you.
Pathfinder and associated marks and logos are trademarks of Paizo Inc. Used under license.